Friday, July 4, 2025

Gygax & Greyhawk Session # 57 - Battle Royale

DRAMATIS PERSONAE:

Skeef Hawkridge (Half Elf Druid 6/ Thief 6) 
Goro (Half Orc Cleric 5 / Fighter 6) 
Solcha (Elf Fighter 5 / Magic User 5) with henchman Usborn (Gnome Fighter 2/Illusionist 2)
Chanee (Human Paladin 3)
[Baqua Irontoes (Halfling Fighter 3 / Thief 3)]

Date/Time
Readying 11 (morning) to Readying 12 (morning) 


... The party initially holds back and lets the barrage of ice fall around them. They also try various feints to draw their white furry attackers out into the open, but to no avail. Eventually the two holy warriors, Chanee and Goro, have had enough and charge up the icy skope and into melee with the front rank,  quickly seeing there are many more behind the front line. The rest of the party supports with magic at first, but they themselves are surprised with a pair of much larger yeti charge out of any unguarded tunnel and into their flank. These are shortly followed by more of the smaller creatures. This eventually pushes the party back to back on the icy slope fighting front and back, with the most battered and bleeding party members protected in he center.  In the end the party prevails, slaying all their opponents. But their own blood flows freely as well. 

Stepping over bodies, they enter the lair of the slain quaggoth. The large cavern is a mess of fur, feces, bone and flees. However the walls are of interest; frozen in the ice are gems and coins,  the treasure of the tribe. Sorcha begins to melt the ice with her Nessus flame, assisted by Goro and the gnome/halfling duo.  At the far western end of the cavern the party finds a crude images of giants fighting humans. At the center  is a larger and somewhat better image of the Frost King swinging his huge axe at a human holding a twin pair of swords. On the king's helmet shines a huge gem. Secret doors are searched for, and Skeef pokes at the gem, but nothing is found.  

The party moves on into another chamber where a trickle of water emerges from a crack in the ice floor. They follow it into another chamber, this one half rock and half ice. The water gathers in a very small pool, overlooked by the statute of frost giant. The pool actually contains what looks like clay or pigment.  Experimenting, the party finds that the pigment can be used to paint the image of an object, which them becomes real. Greedily, they start to scoop out the contents of the pool, which  causes the statue to animate. They smash it to rubble after a short combat. 

Moving on, they follow a winding passage to a smaller chamber, lit by diffuse sunlight from above. A circle of large icicles hang below the rim of the shaft leading up. Finding nothing else of interest, the party continues on down the passage. They hear the sounds of rushing water ahead and see that the tunnel passes under a raging waterfall.  A pair of giant ice toads block their way, but Skeef is able to befriend them and redirect the amphibians to the feast of quaggoth in the battle cavern. The toads also warn there are more quaggoth waiting in ambush ahead. Pushing on, the party encounters the ambush and makes short work of slaying them, opening the way forward. But, now much injured and low on spells,  they decide to retreat to the magic pigment cavern to rest. Using some of the pigment, they build a solid door across the single opening and settle in to sleep and rest. Thanks to the new door, their rest is not unduly disturbed, and in the morning everyone accepts the bounty of healing spells from the cleric and druid. 

GAINS
7 vials of Nolzur's Wonderous Pigment 
396 pp, 
1058 sp, 
17 Gems [2 x Aquamarine (500 gp) Blue Star Sapphire (1000 gp) 2x Carnelian (50 gp) Deep Blue Spinel (500 gp) Deep Green Spinel (100 gp) 2 x Jade (100 gp) Onyx (50 gp)  2x Rhodochrosite (10 gp)  2x Rose Quartz (50 gp) Sardonyx (50 gp) Star Rose Quartz (50 gp) Tourmaline (100 gp) [Total value = 3270 gp]


KILLS/VICTORIES
19 Quaggoth 
2 Yeti
1 Stone Guardian  

LOSSES
None


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