Saturday, June 28, 2025

Gygax & Greyhawk Session # 56 - Across Vale and Under Glacier

DRAMATIS PERSONAE:

Skeef Hawkridge (Half Elf Druid 6/ Thief 6) 
Goro (Half Orc Cleric 5 / Fighter 6) 
Solcha (Elf Fighter 5 / Magic User 5) with henchman Usborn (Gnome Fighter 2/Illusionist 2)
Chanee (Human Paladin 3)
[Baqua Irontoes (Halfling Fighter 3 / Thief 3)]

Date/Time
Readying 9 (mid-day) to Readying 11 (morning) 


... In the distance ahead of the party lay the frozen expanse of the lake, flanked to the east by forest and then snow drifts, and to the west by the steep avalanche slope. After Skeef spends some time speaking with a tree to learn a little more about the valley, they head into the pine wood. The plan is to keep close to the lakeshore and then, when they emerge from the other side, decide  which route to take towards the glacier. Passing through the trees, they encounter ghostly forms of frost giants which puts fear into Chanee and Baqua. But the figures disappear as soon as they reach the party, causing no irreparable harm. 

Leaving the wood, they choose to make the slow trudge across the snow drifts, angling toward the smoke/steam they observe rising from the wooded slopes to the east. Along the way they pass one of the tall rock spires on this side of the valley, and are startled to hear a woman's blood-curdling scream coming from that direction. Suspecting a trap, but unable to ignore a possible damsel in distress, Chanee leads them around the rock outcropping. Skeef and Baqua take the lead, trying the approach stealthily. But down from the slope above charge a pair of grotesque creatures the size of a stag but with a strange mix of animal features. Including mouths of jagged bone ridges, one of which bites Skeef. The rest of the party now engages with a range of magic and muscle, and the two creatures are slain. Chanee makes some monster jerky, while the rest of the party searches. They find scattered about the valley floor a range of bones - goat, dwarf and some type of robust humanoid.   They also find a scattering of gems amid the dwarf bones, plus the shattered remains of a wagon containing copper ingots as well as a hidden bag of coin. 

It being late in the day, and since jerky making is still in progress, the party camps here for the night before headed on towards the rising steam the next day, They they find a hot mineral spring, a pool of milky white about 5' across. The search the area and find nothing of note except a parboiled dwarf head in the pool.

Moving on towards the glacier, the party approaches the stream and waterfall that plunges out from under the ice sheet. Reaching a point where they can look down into the stream bed, they see a pair of winter wolves feasting on some prey. With Skeef speaking to them and Chanee reluctantly feeding them jerky, the canines do not attempt to add party member to their meal. The druid pumps them for information, and also convinces them to not eat their donkeys; it is immediately obvious the pack animals cannot enter the dungeon with the party as the only obvious entrance is the ranging stream. The wolves, currently with bellies full, agree. But Goro also casts a pair of glyphs of warding on the area they stake the donkeys just to be sure.

To enter the dungeon dry-shod, Solcha flies into the ice tunnel, setting spikes and running rope until she reaches dry passages to the east and west. The party follows using the rope to work along the side of the ice tunnel, and then turn into the east passage. They descend over a sharp 15' drop to a chamber of smooth ice, which breaks under their feet with a loud echoing crack. From here they come to another drop into a room filled with beams of sunlight entering from above, reflecting colour off a haze of ice crystal dancing in the air. Making their way down the drop (Goro quite quickly and painfully), they enter the cavern and have to choose which of the myriad exits to explore. They head for the one to the immediate right, and as they approach, they see a group of white furred humanoids appear on the edge of that rise, ready to pummel the party with chucks of ice ... 

GAINS
2 x Azurite (10 gp), Chrysoprase (50 gp), 2 x Golden Yellow Topaz (500 gp), Red-brown Spinel (100 gp), Sardonyx (50 gp), Turquoise (10 gp), Zircon (50 gp) [1280gp TOTAL]
100gp
80sp


KILLS/VICTORIES
2 Leucrotta 

LOSSES
None

No comments:

Post a Comment