Rodrigo (Swashbuckler 4)
Awg Wahmn (Calmonari 4)
Torak (Cleric 4)
Opening the trap door uncovered a shaft leading down 30-40' into a chamber below. The floor was damp but not flooded, and shapes could be seen clustered around the edges of the room. Torak cast a light spell on one of his copper coins and dropped it down the shaft, to better light their destination before anyone crawled down. The shapes proved to be statues, carved out of a sickly green stone shot through with red. None of them seemed to be moving, so Awg volunteered to be lowered into the hole. Spike driven in and rope attached, the calmonari descended. Once below, he/she noted a closed portcullis to the north, and little else beyond the statutes. These ran the gamut from classical nudes to horrific monsters. Given the all clear, the rest of the party descended, and Chaff tried poking around the statues, nudging one with a cantrip to see if it would topple over. He found nothing, so the party decided to head on. It took all four to lift the portcullis, and after hammering in a spike to hold it up, they carefully moved down the straight hallway beyond. About a third of the way down they encountered three crudely dug holes on the right, all about 5' above the floor. Torak looked closely, and noticed signs of old water staining running down the wall below them. It seems that water had flowed through these holes sometimes in the past.
The holes were too small for anyone but Chaff to crawl through, so the party pushed on. After another 20-30', they encountered faint whips of mist. Pushing on further, they discovered the source: a 7' diameter hole in the floor, from which rose a steady stream of steam. On the other side was a closed door. The party dropped a coin in the hole and were rewarded with a splash, which indicated there was water or some other liquid about 50-60' below. Not enamored with the idea of jumping into a pit of boiling water, the party focused on the door instead. Torak listened first, then opened the swollen wooden door, revealing a north-south corridor. To the north descended a set of stairs. To the south was another lowered portcullis, beyond which was another door. The four lifted and spiked this gate as well, then went to examine the door. This was a stone door, which opened towards them. Remembering the flood of water behind the last stone door they'd opened, the party elected to ignore it for now and descend the stairs instead.
A gem and jeweled skeletal shroud collection (9300gp)