·
·
Waking after night’s sleep, Bjorn and Erijay see
amber writing appear on the wall. It tells them that if they wish to escape
from the chateau, they need to release Stephan d’Amberville from his tomb beyond
space and time. The writing directs them to find the Gate of the Silver Keys.
·
Leaving the corpses of Riley and Guruuk behind,
they break camp and head out to explore more of the mansion and seek the Gate.
They meet a trio of adventurers (Sir Thomas Chap [cleric], Jason [magic user]
and his dog, and Gort [dwarf]) who are likewise trapped within the mansion.
They decide to join forces to force their way out.
http://roncarney.com/mystara/rakastas.php |
·
Party goes to the room where purring was heard
last time. Enter room, and find a dozen cat headed humanoids. The cat-things do
not speak common, but one has a smattering of orc which allows Bjorn to communicate.
The mage makes a great impression, and weird cat licking greetings are shared.
Creatures agree to take the party to meet their leader, Richard Coeur de Lion.
·
Half of the cat-things lead party across hall,
through a bedroom and then through a secret door into another bedroom. There
they see an 8’ tall man with the head of a lion, dressed in golden armor and wearing
golden crown. The cat-things speak to him in their language,
and he seems upset they have brought strangers to his secret room. He roars at
the party, and all flee in abject fear.
Except Jason, who beats a hasty retreat and arcane
locks the secret door as he leaves. This traps the creatures inside.
http://www.culture24.org.uk/art/art73561 |
·
A ruckus of hissing and yowling rises from
behind the trapped door, which attracts the rest of the cat creatures. They
rush over to help their trapped comrades. When the fear wears off the rest of the party, they sneak back into the cat-thing
lair and pilfer a chest of gold. They transfer the contents to the secret safe
in the room with Riley and Gurruk’s bodies, and then put the chest back in
place so the cat-things don’t know they've been robbed.
·
Figuring it best to get away before the fur hits
the fan, the party head west. They enter a room with the furniture all pushed
aside and a boxing ring in the centre. Standing in the ring is a vaguely unnatural-looking
man in boxing trunks. Sitting in a chair next to the ring is a man dressed in
rich lace, silk and velvets, and wearing a hat flaunting a giant peacock
feather. He is flanked by two armored guards, and hovering over a couple of
chairs is a pair of unblinking red eyeballs.
·
The man, Jean Louis d’Amberville, challenges the
party to select a champion to fight his boxer. And offers to match whatever
wager they choose. After some discussion, Erijay takes the challenge and the
party puts up a 1000gp bet. And hedge their bets by having Sir Thomas cast bless and Erijay, haste. They also try to bargain their way out of the chateau,
something Jean-Louis cannot do. But he does promise to answer 2 questions about
the chateau if they win.
http://mens-fashion.lovetoknow.com/Men's_Fashion_During_the_Renaissance |
·
Jean-Louis honors the bet, and answers their
questions: Can Kern/Darnorth be brought back? (Yes, but it
would require a power well beyond their own). Where is the Gate of the Silver Keys? (In the dungeon
below).
·
They leave through a different door, and find
themselves in a richly appointed entry hall. Outside, they can see the grey
mist still encircles the mansion. As they prepare to leave, they are confronted
by a man dressed in amber livery. A butler or footman of some sort. He challenges
them, demanding to know who they are. He doesn’t seem to like their answers, as
he raises his hands and fires a lightning
bolt at the party. Melee and magic follow, and in the ensuring fight, Bjorn
falls to another lightning bolt. Finally,
their opponent is slain, and he too disappears in a burst of flame and smoke.
·
Bjorn is not quite dead yet, just lying mortally
injured on deaths door (saved by Erijay jamming a potion of healing down the magic user’s throat). They carry him
back to the room with Rylee and Gurruk’s mortal remains, carefully avoiding
cat-things and boxing matches along the way.
·
They discover that, when they lay the magic user
out to recover, the protective amber dome appears and covers Bjorn. And heated
discussion ensures. Do they stay with Bjorn for a few weeks until he recovers,
trusting that their rations will last? Or do they leave him with food and water
and hope he can recover unmolested, while the rest seek the Gate of the Silver
Keys? Tune in next time …
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