Two new spell casting classes for the Far Isles campaign; the Vivimancer and the Aquamancer. Neither of these are my own creation, but are lifted with just minor changes from "The Complete Vivimancer" and "Wizardzine #1" by Gavin Norman.
For most purposes, both may be treated the same as the standard magic user. Their prime requisite is INT. A score of 13+ gives a +5% XP bonus. A score of 16+ gives a +10% XP
bonus. Both advances in level as magic users (i.e. same hit dice, spells per level, experience points).
The vivimancer and aquamancer
may use all magic items typically available to magic users, with the
exception of spell scrolls. Spells found on scrolls may be added to
the vivimancers or aquamancers spell book as normal if they are included their regular spell
list. Other spells can be transcribed into a vivimancers or aquamancers spellbook for double normal costs and time. There is a 10% chance per level it won't work, however. In addition, the spell must be rewritten to fit the magical specialty. All re-writes requires the approval of the DM.
Spells that are not on their list may still be cast from
the scroll, but there in a 10% chance of failure per level of spell
being cast, with potentially catastrophic consequences. Similar restrictions apply to magic user and elves who try to cast spells from vivimancer and aquamancer scrolls.