Rodrigo (Swashbuckler 3), with henchman Corvus (Fighter 2)
Kwinsea (Aquamancer 4), with familiar Hermes and henchman Jaz (Elf 1)
Abdul el Abdul (Fighter 5)
Chaff (Vivimancer 5), familiar PrettyBird, riding dog PuppyWhuppy & henchman"No 7" (Halfling 2)
Torak (Cleric 4)
There was a short debate on whether the party should focus on the ruins of the palace or check out the dungeons below. In the end they decided on the dungeon, and everyone climbed down though the pit. Heading cautiously to the opening through which the ghoul monkeys had emerged, they found a room unsurprising covered in monkey feces. Along the north wall were three barrels and in the north-west corner a 10'x10' alcove. Abdul el Abdul headed towards the barrels, while Kwinsea and Corvus went to check out the alcove. Out of it sprang another hanu-naga, which sank it's fangs into Kwinsea and crushed the aquamancer in its constructing coils. Although terribly injured, she fought off the effects of the poison and the monkey-snake quickly fell to a few well placed blows. At about the same time, a single ghoul monkey appeared in the doorway, whom Rodrigo dispatched with a single sword blow. With that excitement over, Chaff shuffled forward to dig around in the alcove for treasure, finding a pile of mixed coins. Meanwhile, Abdul el Abdul opened one barrel, finding it filled with a pungent liquid and a dead monkey. The other two contained the liquid but no monkey. Torak had a sniff of the liquid and declared it to be some sort of necromantic nectar.
Hanu-Naga |
Moving on, they party briefly examined an embalming room, with stone tables and jars of embalming fluids lining the walls. Further on they found a pool full of rushing water. Kwinsea poked her head in, finding it was a natural stream and flowing much to fast to risk a swim. Further on, they encounter a hallway and alcove full of barrels. No monkeys this time, just barrels of brackish water and soured wine, one of which got dumped on the floor just for fun.
The next room was unexceptional, with the exception of what appeared to be a pile of vomitous refuse in one corner. This turned out to be some sort of protoplasmic monster which flowed over to attack the party. After one weapon attack split the thing in two, the party focused a shower of flaming oil and torches on the creature, and No 7 blasted at it with her new laser pistol. It was in relatively short order destroyed, leaving an unformed mass of goo crusted over with burns. This was absolutely fascinating to Chaff's vivimantic heart, so he and No 7 stayed behind to examine and dissect the mass while the other moved on.
The party backtracked along the corridor, following a few twists and turns before coming to a section with three doors. Abdul el Abdul checked the first and Jaz the second, neither hearing anything on the other side. Abdul el Abdul kicked open his door, revealing a small room filled with more sarcophagi, plus a large black iron torch in a scone by the door. These sarcophagi were a little fancier than the previous lot, with images of the apparent occupants painted on the front. These images showed richly dressed folk, so the party started to plan on how to open the lids and see if they were actually rich. In the end, they hooked a pair of grapples on the lid, and Abdel el Abdul and Corvus pulled it off and onto the floor in a cloud of dust and an echoing crash. Once the dust settled, the party examined the inside, finding another mummy. This one wore silver jewelry, of which it was carefully relieved. The other sarcophagi were treated likewise, while Rodrigo followed behind cutting up the bodies and burning them, as well as checking the bottom of each tomb for false or secret compartments. Each body was relieved of a similar selection of tarnished silver jewelry, and one gave up a large silver mace as well.
Sarcophagi |
One more lot of desecration complete, the party headed back to Jaz's door. Opening it, on the other side they found a 10' corridor which opened into a circular room. In the centre of the room stood the marble statue of a naked man holding a spear. When Abdul el Abdul approached closer to the main room, he noted there were cracks in the floor running east to west, as if someone had set the stones too far apart when laying them. That was suspicious, so he and Corvus went back to one of the sarcophagi rooms and grabbed a lid. They carried it back to the circular room and tossed it on the floor. It hit with a loud BOOM, and they saw that the impact caused the sections of floor to move a little. The party spent a few minutes discussing how to tackle the floor, when all of a sudden and with no warning, the 'slats' of the floor turned 90 degrees, revealing a shallow crawlspace filled with broken crystal. Moments later, the floor swung shut. The party also looked around the room once more, noting there were crystal torches mounted on the walls at about the height of the statues spear. All in all, everyone smelled a trap.
They waited and tried several things to get the floor to open again, including prying it open. But it seemed very solid now. In the end, Corvus and Abdul el Abdul used a grapple to hook onto the statues spear arm, while Torak scooted across the floor to examine it more closely. He found the statue's eyes consisted of huge sapphires, and in a flash the cleric had a dagger out and climbed up on the statue to pry one out. At that moment, the statue started to turn, lowering it's spear a little. Corvus and Abdul el Abdul were able to hold it in place, as Torak held on tight and continued to pry out the gems. A beam of light shot out of the spear, but did no harm thanks to Corvus and Abdul el Abdul. Torak, now with gems in hand, crawled back across the floor to rejoin the party.
Tomb of King Tallaharka |
While everyone else took a moment to recover, Torak put on his ring of invisibility and scouted down the stairs, light dagger in hand. He quickly checked a couple of rooms. One was filled with more mosaics, this time picturing strange beings with human bodies and animal heads, while then other contained statues of the same. He then came back upstairs and whipped out his stack of scrolls and use delay poison on Abdul el Abdul. With a cough and a spit, the fighter opened his eyes and stood again, wondering why everyone was looking at him so strange? No one had the heart to tell him he had just an hour extra to live, but instead let him lead the way back into the tomb of King Tallaharka to see what might be found in that sarcophagus.
There, everyone headed over to the copper door to allow a quick escape in case anything/everything went wrong. Again, the lid was removed with grapples. But this time, something emerged from the sarcophagus. A huge, scared, naked man sat up. Kwinsea immediately cast another rope trick, tying it's legs together and keeping it from getting out of it's tomb. When Torak was unable to turn the beast, the fighters rushed in and made short work of chopping their immobile foe to pieces. They hauled the body out, and Rodrigo once more checked the bottom for false compartments. which this time he found! Opening it up uncovered a mummy, dressed in finely tooled leather armor and holding a short sword on it's breast. The party immediately started to strip the armor from the body, no one noticing a ghostly spirit rising up and forming above them. Abdul el Abdul did notice it when an incorporeal hand brushed by his head, leaving a deep chill in it's wake. A second blow connected with the fighter, and Abdul el Abdul felt his vitality and energy drain from his body. Kwinsea now whipped out her lightning bolt scroll, using it the blast the ghostly form into ethereal mist.
The party finished looting the sword and armor, at which point Abdul el Abdul started to froth at the mouth again and fell dead to the floor once more. Taking stock of their resources and losses, the party decided to head back to the "Purple Haze" and get out of the black mist before it did any harm. Carrying Abdul's' body, they collected Aug-Wahmn on the way, and after several days travel though the jungle were once more back abroad ship.
TOTAL XP
Session #47
1190
1190
Session #48
12180
GAINS
Session #47110gp
250sp
400cp
Session #48
5 sets silver funeraly jewelry (20gp each)
1 ceremonial silver mace (50gp)
5 sets electrum funeraly jewelry (1000gp each)
2 sapphire eyes (2000gp each)
5 sets of lapis lazuli sarcophagi gems (500gp total)
gold box, with gold trimmed robe inside (450gp & 30gp)
golden ewer, cup and bowl (150go, 60go, 40gp)
Leather Armor +3, Sutured Wounds
Short Sword +3, Simian Summoning
Short Sword +3, Simian Summoning
Wand of secret door detection
Wand of fear
KILLS
Session #47
1 hanu-naga
1 ghoul monkey
1 ochre jelly
5 zombies Session #48
1 hanu-naga
1 giant zombie
1 ghostly spirit of the great King Tallaharka of Mandaro-Shanti
1 ghostly spirit of the great King Tallaharka of Mandaro-Shanti
LOSSES
None
Session #48
Abdul el Abdul (poisoned, killed, brought back, level drained, dies again)
No comments:
Post a Comment