Although they weren't able to figure exactly where Zana was, the party decided to take they chance they could find her when needed and put their plan to deal with her and kidnap Rathgold into action. First, they took their leave of Lord Merdwyn and left town with the Company of the Four Brothers. They parted way with the mercenaries near the end of the day, when the road turned east towards Westmist. The party instead headed west, ostentatiously to go see Zoleran, but actually to loop back around back to New Breven. They set up camp for a few days to allow enough time to cast invisibility on everyone, a task interrupted just once by a giant bee attack (quickly dispatched by Bjorn's sleep spell). Once everyone was invisible, the party headed back overland to New Breven arriving at the edge of the river opposite town late in the afternoon. And then realized they'd forgotten there was a river to be crossed. Flummoxed, they decided that in the morning Erijay would fly over to the castle and hopefully pin down Zana's location and maybe capture her. With that in mind, Kern gave her the magic chest to stuff Zana in, having already confirmed it could hold a living person for at least a few hours.
Next morning , the still invisible Erijay flew across the river and made for the keep. First stop was the balcony and doors on the third floor, and to her surprise the door was open! Inside the room she could see Silco and Ikar (of the Company of Good Cheer) just rising from bed. They spend a few minutes getting dressed, and then headed out of the room. At this point, Erijay noted an opening in the north wall, covered with a sheet. The opening looked newly made. Knowing this is where Zana was likely to be, Erijay floated over to the sheet and flicked it aside as if it were blown by the wind. Inside she found Zana and Quid together in bed. After some time, they both got up, made some small talk, and dressed. Quid then left the room, followed shortly by Zana. Erijay now flew out the balcony door and climbed above the keep to watch for Zana. She spied the spy leaving the front door of the keep alone, but rather than head out the front gates, Zana turned to the west and headed for the rear wall of the castle. There she disappeared into the wall, only to emerge outside an the edge of the road leading down to the town. Obviously a hidden postern gate.
At this moment, Erijay saw her chance. The road was deserted at this early hour. She cast hold person on Zana, who was suddenly paralyzed and froze in mid step. Erijay then landed, summoned the chest, and stuffed Zana inside. She sent the chest away, and finding her fly spell had ended, walked down to ferry crossing hoping to sneak on board invisibly. The ferry was just arriving when she got there, and with just a few passengers to cross, she was able to get on board without anyone knowing, and crossed to the north side of the river unharmed and unmolested. Making rendezvous with the rest of the party, they opened the chest to find Zana still paralyzed. There was some discussion of keeping her alive for questioning for now. Rylee, however, ended the debate with a mace to the back of her head. Now all they had to do was get rid of the body ...
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Once in Westmist, they quickly rounded up Rathgold wife, disguised the two and sent them east by riverboat to Kingsford, carrying enough gold to start new, comfortable life there. They also found Booh, still waiting for them around Gurrukès hovel north of town. Questioning the giant, they learned that he wasn't responsible for the raids on the farms, which made them wonder who or what was. They also questioned Riker about what had happened around town in the month they were gone. Apart from a noticeable crackdown on petty crime by Jax and his men, there was little to report. There was also no work from Sir Janus and Duncal, apart from a cryptic note saying they were working to make His Lordship (i.e. Duncal ) comfortable in his new surroundings.Things were quiet ... too quiet ...
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