While Riley lay in bed recovering, Kern and Erijay decided to delve
once more into Stonehell to try their luck. This time they were joined by the
burly fighter Edward, and Kern also picked up a pair of henchmen fighters, Cal
and Norm. And, of course, Foxy the dog and Sweet Jenny the mule were there to round
out the party. After some debate, they chose to revisit the areas west of the
hobgoblin and lizardfolk lairs, where they first entered the second level of Stonehell
so long ago.
First stop was a room full of hooting higher baboons. Seeing nothing of
interested in the filth and feces , they left the primates to fight over whatever meal they
had before them. Moving on, Kern triggered a spear trap as they approached a
four way intersection, which luckily both he and Erijay were able to dodge. At
the intersection, Kern scouted ahead and observed a light to the west. Going
that way, the party first passed below a dry well from the upper level, which
proved to be the location Turrick had been lowered down many moons ago. After
cutting down the suspended tarp and collecting the handful of coppers on it,
the party moved forward and entered a room where a dozen men and women, dressed
in ragged clothes and equip with a mad selection of cast off armor and weapons,
awaited them. These were not at all acting normally, talking to themselves and imaginary
others, staring in a catatonic state and other odd behaviors. Kern was able to
convince them to let the party pass in return for a handful of copper pieces,
and the party moved down a corridor running north. Here they found a room with frescos
of sunlit fields and pastoral scenes painted on the walls, with a small sack sitting
in the dust in one corner. After much poking around, Kern eventually recovered
the bag only to find it contained nothing but a selection of fingers. Disgusted,
he dropped it all to the floor, but Edward thought to check the fingers again
and at least recovered a nice gold ring for their trouble. At this point Cal,
who had been watching their backs, called out that a small girl was standing in
the corridor, just at the edge of his torchlight. They tried talking to her,
and when Erijay came to investigate, she identified the girl as the one Turrick
had scarred away on the upper level so long ago. The girl still would not
speak, only shake or nod her head, and when they tried to approach her, ran
away again.
Rather than chase her back towards the other creepy people, the party
moved on to new areas. Encountering more strange sights along the way (the
return and departure again of the little girl, an overturned hobby horse, a
room with an intricate labyrinth painted on the floor, a basket weaving room,
and some sort of a therapy circle), they met their first big challenge when a pack
of blood thirsty ghouls trapped them in the end of a corridor. With the party unable
to deploy properly in the tight quarters, Erijay and Edward hard to face the
full pack. Erijay was able to stand up against them with little to fear thanks to her elven immunity, but Edward was soon hit
and paralyzed. While Kern and henchmen
tried to fight back with a barrage of oil, Erijay decided to use her ward from undead scroll to hold the foul
creatures back, and then cast a web to
entangle all but one. The web and ghouls were then burned, which convinced the
last ghoul to go looking for easier prey.
Pressing on, the party found a room with a pair of pools and a boiler
for heating water. In one pool was found the parboiled remains of an elf
dressed in armor and adventuring gear. Cautiously, Erijay stuck one finger in
the murky water, which immediately boiled up to scald her. Still determined to reach the body, she teamed
up with the burly Edward to lever the body out using a pair of 10 foot poles. Searching
the body uncovered some silver coins and a wand (which was later found to be a wand of magic detection). Leaving the
pools behind, they next stopped at a door, on the other side of which Kern
could here sounds of faint movement some overhead. Suspecting spiders, they decided
to pour oil under the door and then light it on fire. After listening to the
screams of some roasting creature, they waited for the door to cool and Kern
then Edward opened the door while Kern cautiously peered in. He was not cautious
enough, however, as a very charred giant black widow spider scuttled across the
ceiling and dropped on the surprised merchant. Kern unfortunately felt the
sting of the spiders poison, and he fell to the floor, joining the list of
party members felled to venomous vermin. After the rest of the party finished
off the spider, there was some debate about going back to Westmist right away to
have the merchant raised. However, the
party decided to push on ahead in the hopes of finding enough treasure to make
the already deadly trip worthwhile (and maybe find enough to pay the temple
bills). Cal and Norm readily agreed that their master would approve, although
they were probably more worried about getting paid than anything else. The
party was at least able to recover some gems from the charred remains of the spider’s
lair.
Loading Kern’s body onto the loyal Sweet Jenny V, they explored some additional
rooms and battled series of giant beetles. Additional creepy finds included the
gnawed corpse of a gnoll hanging in a gibbet, odd paranoid inscriptions, several
pointless traps (a gas bag behind a door, a magical flash of light) and a room
cloaked in absolute silence and darkness. In one room they recovered the long
dead body of a cleric of the mighty Habuu, which joined that of Kern on the mules
back for the journey back to town. In addition to disturbing a crazed keg
party, the party also broke into an alchemical laboratory of some sort. Here,
they gathered a pile of glass bottles containing a range of liquids, oozes,
dusts and herbs to haul back to town for Synthini to sort through to find the ‘good
stuff’. And back to town they now
headed. First stop was Afflain the Fence to cash in their gems, and then it was
off to the Temple of the Three Virtues. Here they were able to meet with the ugly
Lanthan the Under Virtue, who was happy to see that the inquisitive Riley was
absent , and that the party had returned the body of one of the temple’s fallen
brothers from the depths of Stonehell. This was enough to get them in to see
Liphanes of the Highest Virtue, and have Kern raised in return for a smaller than usual donation. With Kern
deposited in bed to recover alongside Riley, the rest of the party used Erijay’s
new wand to check the recovered treasure for magic. One of the bottles
recovered was magical, and with help from Synthini they determined they now
owned a potion of extra healing.
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