Next day at the agreed time, the party observed a mass of
riders leaving town and heading towards them. It was made up of the March Baron
and several squadrons of his men, Liphanes of the Highest Virtue and his own
clerical retinue, all lead by the Flying Mage. Confronting the party and the still charmed Alia, the March Baron demanded
they tell their story one more time. This they did, at which point the corpulent Highest Virtue rode forward and
raised a peon to the god Velas, asking if the story was true and if all were speaking
in good faith. To the party's relief, a resounding YES was heard. Now exonerated
(and having both house and hench-elf returned), they discussed with the March
Baron the next course of action. He
would have to focus on preparing his defenses and sending east for reinforcements
and aid from the King, but asked that the party try to find more information on
the hobgoblins. Particularly how many there were, and when the attack was
expected. Discussing options, they chose to start back in Stonehell, where Alia
had told them one wing of the attack was being marshaled. Leaving the redhead magician at the March
Baron's mercy, Kern gave her a quick shove as they party moved out, breaking
the charm and earning a look of pure
evil and hatred in return.
Back in Stonehell (with Sweet Jenny and three new war dogs
in tow) , the party first encountered a group of kobold caretakers, whom they
questioned about the hobgoblins. From the little dogmen, they learned the
hobgoblins were found on the second level, below the kobold market. They also
learned that apart from the main entrance near the market, the next access
closest to the hobgoblin lair was found in the
crypts to the east. In the hopes of
sneaking up on the hobgoblins, the party chose to brave the crypts again, but
not before searching out Korag and his Wolf Gang goblins to try enticing them to help. While Korag was pleased to see them, he was not
willing to risk his tribe against the hobgoblins, especially since he didn't
quite trust the party.
Rebuffed, the party head back to the undead halls, turning
south in their search for the stairs going down. Along the way, they pillaged a
number of crypts, and battled the rats and zombies they disturbed. Turrick was bitten by one particularly vicious rat, and began to feel a little ill as a
result. In another spot, a mass of
zombies burst from the crypts to confront the party. The zombie hoard was dealt
with using a combination of flaming oil and arrows, while their advance was
blocked the sword and axe (and dogs) of Turrick and Erijay. In yet another crypt, a
strange creature, formed of a swirling asymmetric collection of human bones,
animated and attacked with a flurry of fists before falling to the party's
blades. Here, they recovered a trove of
silver coins and jewelry. At this point, they elected to return to town rather than
push forward, particularly since Turrick was beginning to feel the effects of
his earlier rat bite.
Back in town, Turrick visited Duran the Physician to have
his rat fever treated. After a week of bed rest, he joined Kern for a night on
the town, during which they both tried hitting on the same mysterious and androgynous
stranger who had been the object of Erijay's advances some weeks earlier. And
again, both were lucky to escape still clad in their own skin. Were that not
enough, Kern on the rebound somehow ended up at the altar with a different
young woman, only to leave her jilted when he sobered up enough to realize what
he was doing. Needless to say, the lady was not impressed.
On a final note, the loyal Rikar was hired to guard and look after party's house in their absence, and generally serve as 'man about the house'.
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