The campaign opened with our three adventurers arriving at the east gate of the town of WESTMIST, last outpost of
civilization before the Great River and the Untamed Lands beyond. Merrick, the none to bright farm boy turned
fighter, and the elven wanderers Paot and Erijay, had separately followed the rumors of wealth and fame to be found in the depths of Stonehell dungeon. Meeting on the road, they elected to join forces and pool their talents and
wealth. Well, talents anyway, since a quick check of everyone's money purse revealed they probably didn't have enough coin to get through the town gate,
let alone buy a meal or find a room for the night. So they elected to tackle
the mysteries of Stonehell dungeon without delay.
After a cautious approach through the ruined curtain wall,
the trio quickly moved to the far west end of the canyon to the gaping dungeon
entrance. A quick visit to the hot pool and waterfall, and then it was deep into
the gates of Stonehell. Initial exploration of an old kitchen and dining hall
reveled nothing of interest except a mysterious man shaped stain on the floor.
After puzzling over this for some time, the band elected to head through the
ogre and devil archway to a four way
intersection marked with a sign saying "Da' Dragons Den " and an
arrow pointing to the left. An overeager Erijay was about to head straight into
the dragon's maw, but her companions' cooler heads prevailed and they choose instead
to explore further ahead. This lead to a grizzly discovery, a room with a pile
of fresh humanoid bodies stacked like cord wood. Further exploration was cut short
when the trio disturbed a nest of giant rats who swarmed the group and had to
be fought off, but not before all three were bit and began to come down with
fevers.
With a hasty exit and some days to recover, and the trio again returned
to the dungeon and back to the mysterious room. More mysterious, a different
selection of bodies were now in the room. Apart from some casks of a mysterious liquid and linens however, there were no other clues in the room.
With further exploration, a mysterious talking head was
discovered, to whom three questions were presented. The answers were rather
cryptic, but one suggested they had missed a significant treasure somewhere in their searches. This
sent the group back through areas already explored in a quest for hidden doors
and compartments. In the process, a brace of spitting cobras and then a nest
of giant centipedes was distributed. One centipede stung Erijay, who then became to weak to continue any
further. As they made their way back to the dungeon entrance, Paot insisted on having
one more look in the body room. While searching through the linens, Merrick
discovered a hidden compartment under a loose flagstone that proved to contain
a hoard of silver coins and gems. At last a reward for their toils!
Returning to town, the trio were fleeced by the
guards at the gate and directed to the seediest dive in town, the Foam and
Whistle, for a meal and a bed. Electing to not share the only private room
with a band of cutthroats, they instead settled in the common room. Over the
next week while Erijay
recovered from the centipedes' poisoning, Merrick and Paot replenished supplies,
upgraded armour and weapons and prepared for anther delve into Stonehell.
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